Cat Mario Syobon Action 3

My Review on Syobon Action: My Review on Syobon action (cat mario) is the best game I ever play for time passing in the office, and I challenge you every passing level. If you need to finish this game, then follow my instruction. How to download Cat Mario? You can also play this game on your all Devices. Open Syobon Action a.k.a. Original Source.Ported by @jezng using Emscripten.@jezng using Emscripten.

Syobon Action
Developer(s)Chiku
SeriesSuper Mario (unofficially)
Platform(s)Microsoft Windows
ReleaseFebruary 2007
Genre(s)Platform
Mode(s)Single-player

Syobon Action[a], also known as Cat Mario and Mario from Hell,[1] is a 2DJapaneseplatformfreewareindievideo game released in February 2007. It is known for its levels designed to cause extreme frustration due to innocuous-looking objects that suddenly kill the character.[1][2] The game is a parody of Super Mario Bros. for the Nintendo Entertainment System.

Gameplay[edit]

The player controls a kitten-like character (with an appearance similar to Toro Inoue) who must venture through side-scrolling platform levels similar to Super Mario Bros. The game consists of four levels (six in the online version) riddled with traps designed to trick the player, and abuse their previous knowledge of Super Mario Bros. gameplay, including normal-looking ground tiles that fall away into pits, blocks that sprout spikes when touched, enemies that spawn nearly on top of the character, deadly background scenery, coin blocks rigged at the edge of a pit to cause the character to fall down, and a Mario-style flagpole that kills the character in two different ways. Despite the surprise factor of these traps, the levels do not change between plays, allowing the player to memorize their locations and patterns and eventually make progress. Some designers have commented on how the game requires the player to think logically through trial-and-error in order to complete the game. The player has infinite lives to allow for this.[2]

Development[edit]

Cat Mario Syobon Action 3d

Syobon Action was released as freeware for Windows in February 2007.[3] The game was designed by independent Japanese game developer 'Chiku', and was inspired by The Big Adventure of Owata, a similar game released through the Japanese 2channel message board a year prior.[3] Chiku chose to make his game a spoof of Super Mario Bros. due to its massive recognition and popularity.[3] The first stage was completed in three days and presented at a cultural festival hosted at his college campus, becoming the most popular work presented.[3] Music was taken from The Cheetahmen, a minigame part of the 1990 NES compilation Action 52. Other music tracks originate from Spelunker, Puyo Puyo, Ghosts 'n Goblins, and Transformers: Mystery of Convoy.[3] A video showcasing the demo was uploaded to his Niconico account a few days later and garnered over 1000 views shortly after, which prompted Chiku to make the demo a full game.[3] Three new stages were produced within the span of two weeks.[3]

Reception[edit]

Syobon Action was generally received positively, though the reviews note the intense and often frustrating difficulty of the game.[2][4][5][6] It was recognized as a game that 'systematically disrupts every convention of 2D platform gameplay',[1] and that success in the game often relies on both trial-and-error-like strategies and the player's ability to use counterintuitive strategies to avoid obstacles.[2]Open Syobon Action was downloaded alone via Sourceforge.net over 130,000 times between 2010 and October 2018.[7]

See also[edit]

Notes[edit]

The title screen's Japanese text is misspelled as 'しょほんのアクション' (Kunrei-shiki: Syohon no Akusyon); as the third Hiragana character in the title screen is missing a dakuten.

References[edit]

  1. ^ abcBogost, Ian. 'Persuasive Games: Video Game Pranks'. Gamasutra. Retrieved 17 August 2012.
  2. ^ abcdPatton, Ryan (2010). 'Obstructing the view: An argument for the use of obstructions in art education pedagogy'. The Journal of Social Theory In Art Education. 30: 49–59. Archived from the original on 2013-10-13.
  3. ^ abcdefgChiku (13 July 2010). 'しょぼんのアクションについてのどーでもいい話'. GeoCities. Archived from the original on 19 July 2010. Retrieved 14 November 2019.
  4. ^Rasmussen, Povl. 'Er det her verdens dårligste spil?' (in Danish). PC World Denmark. Retrieved 17 August 2012.
  5. ^Dave. 'Syobon Action: un jeu hardcore de Mario Bros pour la Wii!' (in French). Amériquébec. Archived from the original on 24 April 2014. Retrieved 17 August 2012.
  6. ^'Game Reviews | Free Games | Independent Games | Game Culture'. Play This Thing!. Retrieved 2012-08-16.
  7. ^stats 2000-05-16+to+2018-10-30 on sourceforge.net (May 2017)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Syobon_Action&oldid=995348804'
This article was nominated for deletion on 16 August 2012 (UTC). The result of the discussion was keep.

Syobon Action Game

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Inaccuracy Removed[edit]

Cat

'which results in required death.'

It is possible to activate this block and not die/progress through. It's hard but you can jump between them when they fall. —Preceding unsigned comment added by 212.85.4.179 (talk) 12:05, 27 October 2009 (UTC)

Is this true?[edit]

'Many who have played the game for the first time could not make it past the first level.'

I think that's a bit of an overstatement. I finished the game on my first try (after lots of deaths apparently but still) and a friend of mine who started playing at the same time gave up somewhere on the 3rd level I think. Also, the first level is really trial and error, none of the really tough puzzles are in it. So can anyone cite an real statistics or something for this? 91.140.22.88 (talk) 17:21, 4 January 2010 (UTC)

I recall playing this game quite a while a go, and didn't give up on the first go. Sure I died several times at least, but I've beaten the stage, even the game as a matter of fact. So to say that 'Many who have played the game for the first time could not make it past the first level.' is, in my view, a overstatement. —Preceding unsigned comment added by 211.31.8.141 (talk) 12:26, 14 November 2010 (UTC)

Cat Mario Syobon Action 3ds

Cleanup?[edit]

This article seems to need some re-writing. Just sayin'. Superjustinbros. (talk) 02:32, 22 May 2011 (UTC)

possible to win by the chicken?[edit]

idk, it might be fake, thoughts?

-speaker — Preceding unsigned comment added by 24.1.114.98 (talk) 05:05, 30 June 2011 (UTC) Thats not syobon action. That's syobon action 2Maxwell the scribblenaut (talk) 18:06, 28 April 2012 (UTC)

Enemies list[edit]

the enemies list was vandalized so i fixed it, but i dont think we need a list of enemies.24.187.191.151 (talk) 21:37, 16 August 2012 (UTC)

deletion[edit]

This article should not be speedily deleted for lack of asserted importance because... its a good article it was just vandalized--24.187.191.151 (talk) 22:49, 16 August 2012 (UTC)

I have moved the article back to where is was a few days ago, changes are still in the history if there was anything good there to keep. Right now, the article is only sourced by Youtube videos and a blog posting. Please take the time to find reliable sources for this article. Thanks! --Tgeairn (talk) 22:53, 16 August 2012 (UTC)
Given the lack of reliable sources in the article, and my failure to find any in a reasonable search, I have proposed a deletion discussion regarding this article. If you are not familiar with the articles for deletion process, it is recommended that editors read WP:AFDEQ before participating in the discussion. --Tgeairn (talk) 23:06, 16 August 2012 (UTC)
I've just found some and cleaned up the article because it was in a terrible state anyway. I, Jethrobotdrop me a line(note: not a bot!) 06:08, 17 August 2012 (UTC)
Agreed. 23:28, 10 June 2013 (UTC)
Cat

KKK cat and dongs.exe?[edit]

Has it really been referred to by these monikers? I would like to see a source. — Preceding unsigned comment added by 2.220.77.101 (talk) 22:56, 24 August 2012 (UTC)


dongs.exe is the filename it uses when you upload it to a website — Preceding unsigned comment added by 24.187.191.151 (talk) 00:55, 6 September 2012 (UTC)

Kind of late to the party but I added dongs.exe moniker source to the article. I believe it was first used in a Something Awfullet's play thread started in December 2007 by taxidermistpasta. [1]178.36.205.100 (talk) 10:09, 17 March 2014 (UTC)

Origin of 'Cat Mario' Name?[edit]

Is it an official name, or just a fanmade one? — Preceding unsigned comment added by 82.30.222.194 (talk) 13:46, 7 September 2014 (UTC)

b bbnnnnnnnnnnnnnnnnnnnnnnnnnnnnn — Preceding unsigned comment added by 178.79.6.6 (talk) 13:00, 26 May 2015 (UTC)

Yes, but Syobon Action is NOT. Cat Mario is seen in one of the mario games.TheBendly Games (talk) 20:58, 21 November 2018 (UTC)→←−−−−iːʒʌæʉəɔːʒEnglish pronunciation:

Shobon or Syobon?[edit]

New Syobon Action

I'm indecisive on whether this article should be called 'Shobon Action' or 'Syobon Action'. The main character of the game is '(´・ω・`)' which is apparently called 'Shobon' (しょぼん) according to AA/Shift_JIS artwork found textboard websites like 2channel, which means the game should be called 'Shobon Action' instead, but the game seems to have a long history as 'Syobon Action'. Any thoughts on this? zwigith[?] 04:27, 22 June 2016 (UTC)Japanese doesn't use Hepburn, so no, this character is not called 'Shobon'.

I've moved it back to Syobon Action, for reasons outlined in the edit history (WP:COMMONNAME, 'syobon' is a valid transliteration). Sonictrey (talk) 17:09, 8 July 2016 (UTC)

Cat Mario Syobon Action 3 Games

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